When asked if there’s a dream get for their voice cast, Spano struggles to come up with one – haven’t they already gotten them? "We were speechless at least once or twice like, 'Holy shit.'īut then Meyr reminds him of their white whale: Danny DeVito, who they originally wanted to voice Gene. They remain surprised about the kind of comedians they’re able to get, from JB Smoove to Betsy Sodaro to Tim Robinson. She's awesome.’ So she plays a really big role in sort of the latter half of the DLC.” “We were speechless at least once or twice like, ‘Holy shit. There were some dramatic scenes that she was just nailing,” Spano says. Still, Spano and Meyr insist she brings those Oscar chops to the role. And it’s true that while Sidibe broke out in her Oscar-nominated dramatic role in Precious, she’s done a ton of comedic work in recent years, from Brad Neely's Harg Nallin' Sclopio Peepio to her recent series The Prank Panel. Spano doesn’t think she had even played High on Life, but was keen to get into more comedy. We were like, ‘It's never going to happen.’ “īut as it turns out, Sidibe was indeed interested. And so a lot of times one of us will be like, ‘Hey, what about this person for this role?’ And then kind of gauge each other's interest and Gabourey was everybody's top choice. “The three of us (Spano, Meyr, and Robbins), the way we do stuff is we technically have our roles at the studio, but the three of us together kind of act as one creative director for everything. “Gabourey was one of those ones that we thought was a super long shot,” Spano says. And if you’re surprised to hear that, well, Squanch was a little surprised too. There’s another character too, shown briefly in the teaser: a goopy new boss named Mux, voiced by none other than Oscar-nominated actress Gabourey Sidibe. is an acronym no, they won’t say what it stands for yet). A couple of them were already shown in the initial announcement: a gun named Harper, voiced by SNL's Sarah Sherman, and another gun named B.A.L.L., "a weird little pinball gun" who is voiced by Alec Robbins, the narrative director of High on Life. In fact, aside from Knifey and Gene and the three guns from the base game, Spano and Meyr say High on Knife focuses “mostly” on new characters – 52 of them to be exact, Meyr reveals. Spano jokes that “we definitely shot ourselves in the foot, scope-wise” with High on Knife, and that scope extends to a whole lot of new characters – even if Kenny, the gun voiced by Justin Roiland ( who parted ways with the studio after the since-dropped domestic violence allegations against him became public) – isn’t there.Īside from Roiland no longer being with Squanch, Spano and Mery said they “always” wanted to explore new characters, and the DLC was the “perfect opportunity” to do so. And they tease that it’s a pretty sizable DLC too, lasting at about two-three hours. Spano adds that it’s about “50/50 funny and scary,” even if a lot of it is a spoof of the horror genre as a whole. We have chunks that are intentionally meant to be scary and chunks that are very funny. "We have chunks that are intentionally meant to be scary and chunks that are very funny. They haven’t gotten a chance to look at much of the fan reaction at this point, but of course, there’s a question floating around of just how actually scary a game about smart-talking weapons can be, even if there are some tense moments in the base High on Life. Spano and Squanch’s Design Director Erich Meyr sat down with IGN just barely an hour after High on Knife was announced at this week’s Xbox Games Showcase Extended. We should do it.’ And so when a DLC came up we were like, ‘This is a perfect opportunity to try something totally different.’ “ “And we were all like, ‘We should really just do it. “We joked a lot about it while we were working on High on Life like, ‘Wouldn't it be funny if we made it a horror game?’ “ Squanch’s Chief Creative Officer Mikey Spano tells IGN.
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